Ghosts’ Noises – Horror Map For Minecraft


Here Ghosts’ Noises 1.18.1-1.17.1 is a cool horror map from a popular Italian author, the passage of which is possible both alone and with friends! In it, you will have to test your strength and courage in the confrontation with quite dangerous ghosts!

The map has a lot of custom textures so all levels are very scary. The author tried to hide some clues and key items, you will need some time to find it.

Screenshots

How to install Ghosts’ Noises

  1. Make sure that you have the “Java” application installed.
  2. Download the “Zip” archive from our website.
  3. Inside there is a folder with the source map. Additionally, you can also find various folders that contain alternative data packs and resource packs.
  4. Select the latest version of the “Source” folder that matches the game version.
  5. Please note that some releases may contain bugs, custom data packs that are incompatible with other modifications, and in some cases may cause conflicts within Forge, Fabric or Optifine. To fix this, install a previous build or change the version of the game.
  6. Move the “Source” map folder to the “Saves” folder.
  7. This folder is located at the following path:

    Mac OS X:
    /Users/Your Profile Name/Library/Application Support/minecraft/
    Quick way to get there: Click on the desktop and then press the combination of “Command+Shift+G” keys at the same time.
    Type ~/Library and press the “Enter” key.
    Open the Application Support folder and then Minecraft

    Windows 11, 10, 8, 7:
    C:\Users\Your Profile Name\AppData\Roaming\.minecraft\
    Quick way to get there: Press the “Windows” key and the “R” key at the same time.
    Type %appdata% and press “Enter” key or click OK.

  8. The “Saves” folder is created automatically after creating at least one new game world, but you can always create it manually.
  9. Open the launcher and select the desired game version.
  10. Find a new map in the list of created worlds.
  11. Start the game and enjoy new adventures.
  12. Ready!