Minecraft v1.14.0.2 Features
Features are divided into sections. Thus it will be more convenient to find out whether the bug that prevented you from playing is fixed. You’ll also learn a bit more about in-game algorithms and scripts.
Crashes/Performance Changes
- Fixed some game crashes that developers got from players
- If you tried to crack the crafting table then an error could have occurred and it was fixed
- Honey block has several positions in the game scripts and sometimes it could cause errors
- Once you have loaded the world with a new texture pack and exited the game then the next time loading the world will be much faster
- Fixed a bug related to the closed game chat animation
General Changes
- Modified GUI for the background in the view menu of the map. Now it looks like on Java Edition version
- You may notice that bee nests are generated on more species of trees
- Fixed an error related to incorrect display of 3D models in the character editor
- Added some tweaks to the character creation menu
- There is a known bug that has been fixed, it was related to the split screen during the loading of the world
- There was an error related to changing the focus after changing the parameters in the pause menu
- Honey blocks got the same textures for Java Edition and Bedrock Edition
- Slime blocks also got new and identical textures
- Changed the algorithm for moving worn tools and other items
Gameplay Changes
- The broken bee hive now has no property of the usual item
- The honeycomb block has a new crafting recipe, the same as in the Java Version
- If you walk through a honeycomb block you will notice that it has sounds from a stone block
- Added effects of washed down crop. This crop will get a boost and the plants will grow faster
- Changed appearance algorithm for Pillager patrol
- Changed behavior for mobs on Honey blocks now mobs jump not very often and try to escape from this block
- Slime blocks and honey blocks will no longer stick together if used in pistons
- Improved animation for holding an item in first person mode
Mobs Changes
- If the bee hive is full, then the bees will be faster to find a new hive
- If you put a bee in Ender or Nether World then they will not look for the way to the nest
- If you use tall flowers then in this way you can seduce bees
- Added a new algorithm to protect the hive at night
- Slightly changed the algorithm that was inactive after collecting honey in the hive
- If you set fire to the hive then the bees will leave this one
- Changed some settings to increase the priority of returning bees to the house if it rains
- New bees are generated only in those blocks through which the player can pass
- Bees will collect nectar even if it is indoors
- Change behavior for bees to make bees fly over flowers
- Added a conditional statements that forbids the bee to fly endlessly near the blocked hive
- Fixed a feedback bug that prevented bees from entering a half empty hive
Graphic Changes
- A bug related to invisible double chests has been discovered and fixed
- Fixed bug if you hold a pumpkin in your hand then there was a chance that it was displayed incorrectly
- Previously, it was possible to find out whether the player is on top if you blow up the TNT block underwater
- Fixed a bug that removed a player’s hand if he was flying with elytra
Add-ons and Script Engine Changes
- Fixed a bug related to the geometry of 3D models. In some cases, custom mobs could be displayed with broken model coordinates
- Fixed a bug with banners. You may have noticed how the skin was displayed incorrectly
- Added some advanced features to make the mob model bigger than 1.0