Open Parties and Claims 1.20-1.19.4 modification was created to exclude buggy chunks and biomes that contain abuse blocks and resources. Now you will be able to create exceptions that are based on the previous statements, that is, coordinates that indicate an area that may contain a chunk or biome with abnormal generations.
Basically, this is intended for the server, because players can easily find out such data about biomes or chunks and immediately use the coordinates to abuse or dip resources. This mod does an excellent job with this kind of problems. Every time after the release of a new version of the game, this is updated and the list of coordinates that can be used as a scam is expanded.
It also has all the features to interact with other modifications, which allows you to exclude the generation of certain types of biomes or chunks.
Additionally, the mod is already integrated with the xaero’s minimap and World Map mods.
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How to use it?
The ‘ button opens the settings menu. This can also be configured in the config file to change.
Configurations:
- [world directory]/serverconfig/openpartiesandclaims-server.toml – opens the main configuration model. You should shut down the server before using this.
- [world catalog]/serverconfig/openpartiesandclaims-… – a list of functions through which your users/players can get access to the parameters of changing the game world. It is advisable to prohibit most of these functions so that players do not change the game world.
How to install Open Parties and Claims
- Download and install Forge or Fabric
- Make sure that you have the “Java” application installed.
- Download the “Zip” archive from our website.
- Inside this is a “Jar” mod. It can also contain old and new builds.
- Select the latest version of the “Jar” file that matches the game version.
- Please note that some releases may contain bugs, incompatibilities with other modifications, and in some cases may cause conflicts within Forge or Fabric. You can try installing the previous build to fix this.
- Move the “Jar” file to the “Mods” folder.
- This folder is located at the following path:
Mac OS X:
/Users/Your Profile Name/Library/Application Support/minecraft/
Quick way to get there: Click on the desktop and then press the combination of “Command+Shift+G” keys at the same time.
Type ~/Library and press the “Enter” key.
Open the Application Support folder and then MinecraftWindows 11, 10, 8, 7:
C:\Users\Your Profile Name\AppData\Roaming\.minecraft\
Quick way to get there: Press the “Windows” key and the “R” key at the same time.
Type %appdata% and press “Enter” key or click OK. - The “Mods” folder is created automatically when you install Forge or Fabric, but you can always create it manually.
- Open the launcher and select the desired modloader.
- Launch the game and enjoy the new gameplay.
- Ready!
Created by: xaero96